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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 4 - Geometric Objects / Geometric Objects Reference
Geometric Objects Routines


Creating and Editing Markers

QuickDraw 3D provides routines that you can use to create and manipulate markers. See "Markers" on page 4-55 for the definition of a marker.


Subtopics
Q3Marker_New
Q3Marker_Submit
Q3Marker_GetData
Q3Marker_SetData
Q3Marker_EmptyData
Q3Marker_GetPosition
Q3Marker_SetPosition
Q3Marker_GetXOffset
Q3Marker_SetXOffset
Q3Marker_GetYOffset
Q3Marker_SetYOffset
Q3Marker_GetBitmap
Q3Marker_SetBitmap

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© Apple Computer, Inc.
11 JUL 1996